翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Rebelstar: Tactical Command : ウィキペディア英語版
Rebelstar: Tactical Command

''Rebelstar: Tactical Command'' is a turn-based tactics video game developed by Codo Technologies and published by Namco for the Game Boy Advance in 2005. The game was created by Julian Gollop, who has previously designed ''UFO: Enemy Unknown'' games and the original ''Rebelstar'' games.
==Gameplay==

Unlike in the ''UFO: Enemy Unknown'', there is no base building, resource management or research. During combat, the player controls a squad of single-character units and must accomplish various goals. Units have a certain amount of action points, which are renewed at the beginning of every turn. Each action, from turning to walking to shooting consumes action points. Therefore they are only allowed to perform a certain amount of actions per turn.
The player may also pick up and use weapons from dead enemies and allies. As ammunition is limited, it is sometimes necessary to loot a corpse in order to keep fighting. As units specialize in different areas, it is important to adopt a strategy that will fully utilize the strength of each of the many weapons used. It is also possible for a character to act as a medic, using a medikit to heal comrades.
Every time a unit damages an enemy, heals an ally, or uses psonics, it gains experience points. Once they have enough, they gain a level which raises their attributes such as strength, constitution, and intelligence at random. They also gain one skill point which the player can assign to a skill of their choosing, such as heavy weapons, hand-to-hand combat, medicine or stealth. Thus, as the game progresses, each unit becomes stronger and they may specialize in a type of weapon or skill above all others.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Rebelstar: Tactical Command」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.